ftl glaive beam. NK SemTex. ftl glaive beam

 
<dfn> NK SemTex</dfn>ftl glaive beam  hacking) or a fully upgraded artillery beam and underpowered systems otherwise

(10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. Prepare for the finale in four days! If you don't want to miss any, be sure to join r/Cweeperz to get notified of new content, alternatively, check out our discord server where we play all sorts of space warcrime games together!. Artillery and Glaive above Mini beam is a joke lmao. Defense drones are you friend. I couldn't even FTL away! But, if you don't get that unlucky that quickly, and can begin shoring up the ships weaknesses, it becomes pretty powerful. 8 tiles diagonally) 5. (with a few exceptions, like the halberd and glaive beam) Beams do damage by hitting rooms, so to max out your damage, hit as many rooms as possible. It may have the same length as the halberd beam and deal three damage. my 2nd best score in FTL is Slug B on hard, which I did without buying Med or Clone bay. 1 seconds. If FTL was still being balanced, BL3 would be at the top of the buff list. i killed the final boss in just two volleys, three with zoltan shields. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Using it with a Glaive Beam and a Small bomb was a *BLAST*. -Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. fdagpigj • 7 yr. And lastly if you unpower a hacking/boarding drone in flight, they stop moving. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. 73K subscribers in the ftlgame community. Missiles, bombs, and the Artillery Beam bypass all shields. Random events are initiated by jumping to another system. I did already try everything you said but i put . Glaive Beam: 120 Crew: 2xHuman: 80 Zoltan: 65 Augments: Long Range Scanners: 30 Systems Total: 495 Weapons Total: 120 Crew Total: 145 Augments Total: 30 Ship Total: 745 Mantis Ships Mantis A. Beams Beam weapons never miss a target, however they are stopped by shields. The Holy Beam fired, and the LORD saw that it was good. Your Halberd Beam only does 2 damage per room to a ship with 1 shield. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. g. Introduction Vulcan Minigun (Chain Vulcan) Glaive Beam Burst Laser MK3 Advanced Edition Swarm Missile Launcher Advanced Flak – Honorable mention Closing Section Introduction IMO there are three super weapons in the base game, as well as a few advanced edition ones and an honorable mention or two. Press your finger on a room and hold. Valheim Genshin. FTL: Faster Than Light. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Obviously that could do massive damage, and took out some ships with one shot alone. #10. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. 5 Glaive Beam 3. With 10 ships available in FTL and each having various sub layouts. It beat the flagship. In phase three be defensive, have a big. #A tier - Heavy Laser MK1 A worse version of the Heavy Crystal MK1, this weapon is not my first choice in stores. Charge Ion: The best Ion-weapon in the game. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Don't sell long-range scanners until late in the game. Each level of a shield absorbs one level of power of a beam weapon. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. The grid layout of the ship prohibits 5 rooms being any closer together. Find a ship and shoot it until it's really low on HP, then jump away. Amazing: Ion Blast MK II Burst Laser MK II Heavy Laser I Pike Beam Flak I Good: Flak II Charge laser (4 shots) Heavy Laser MK II Hermes missile Small Bomb Halberd beam Chain Laser Ion Charger Decent: Pegasus missile Ion Bomb Glaive Beam* Hull laser I Ion blast Burst Laser MK I Swarm Charge laser (2 shots) Mediocre: Burst Laser MK III Bio-beam. Beam weapons can cause crew damage, but the beam must hit the specific square the crew member is standing on, not just the room that crew member is in. FTL: Faster Than Light - How to Reach the Flagship and Win. They hit the first room. once you get shields down (which is a matter of seconds if you pair a IB2 with a second ion), the ship is already dead. Sure, they do a lot of damage, but you have to get the shields down first. Like any projectile weapon, lasers can miss. Can't use anything else. The Glaive Beam is extremely powerful but is the main reason to play this ship and it alone does not make up for its huge number of flaws. Purchase price: 95 (Store rarity: 5) 2. g. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. #8. Let's just say I love the glaive beam. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. the DSR 1 sniper rifle, which fires 12,7mm (0. There are a lot of different types of weapons in the game. Best in FTL is usually the kind of stuff you can use most often and give you the best chance. Like any projectile weapon, lasers can miss. Few cruisers will be able to withstand your might as long as you are able to charge your Glaive Beam in time. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. . FTL: Faster Than Light >. Their purpose is to get yo extra scrap. And we said "Oh crap!" because we couldn't afford it. Each ship starts with some crew on-board, and the rest can be hired or bought, or rewarded in different events. Even if you have a glaive beam enemies will eventually have 3 shield bars. Weapons-8 * Glaive Beam * Glaive Beam Hacking-3 Cloaking-3 Weapon Pre-igniter Defense Scrambler Hack Shields, sweep both beams across four rooms each, and you do 24 damage. The following combinations can 1-shot every phase of the ez flagship: (8) 4x Pike. Or the Hermes missile - it's an absolutely fantastic weapon for boarding ships, since it will always kill medbays on hit and it has a ridicoulous charge time for being a 3-damage weapon that ignores. This guide aims to show players of any skill level how to get this cruiser up and. Ftl faster than light practical steam munity know your ship to using stealth cl steam munity know your ship to using stealth cl ftl tier. Lasers can only be shot down by Mark II Defense Drones. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. doubled halberd beams aren't effective, they do no damage for me24 votes, 22 comments. The shield piercing attribute of beams also means this ship can hold its own until enemies obtain level 3 or 4 shields. Don't waste power on a defense drone II. ) try to start. It has a fast charge time, requires only 2 energy and does 1 damage. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. FTL: Faster Than Light. )not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. 7 Anti-Bio Beam 3. Vulcan Cannons, Glaive beams and some larger missile systems. Guide to the DA-SR 12 (Stealth Type-B) By Mittsies. Especially if you combine that with other high power weapons like a Heavy Laser II or a Glaive Beam. If I have a pike beam, then I can use weapons that cost more power and vice versa if you have a halberd or glaive beam (glaive beams sucks btw). Warp 1-2 guys to take out the enemy and the system, then warp back. #8. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Now all of your weapons (even the offline ones) are fully charged*. 2s, 10. . The player controls a spacecraft with crew that intercepts an important data packet from the Rebel Fleet. Missiles, bombs, and the Artillery Beam bypass all shields. If you can get a hacking or a mind control system, I would say ditch the Glaive altogether and go with the Flak and Laser weapons. Say you've for four bars in weapons a glaive beam and a flak 2. Glaive Beam Cost 95->80 Glaive Beam Color Bright Red->Darker Red (Visual tweak only. The beginning was very nice: I found a Fire Beam. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. - Glaive Beam - too much of a power-hogger. Still a useful weapon. Only the person manning the engineering station gets experience. Artillery and Glaive above Mini beam is a joke lmao. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. Laser (Weapons) Edit. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. Glaive Beam with fully trained crew, Artillery Beam at system level 4). FASTER THAN LIGHT: ADVANCED EDITION. just got a second Halberd beam first move in sector 2. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. Actually, Flak 1 with two Burst Laser II is a very good combination and much faster and more reliable compared to using the other weapons to assist the Glaive Beam. Stage 1: hack shields, have both beams powered up, and 1 shot it. The layout is wrong. Best in FTL is usually the kind of stuff you can use most often and give you the best chance. Post by ron42na » Wed Apr 23, 2014 3:24 pm . The Flagship should die a second later, since 2 well placed Halberd hits vs 0 shields should be enough to instakill it. The Minibeam because it can throw out 4 points of damage to 4 rooms for one power and the Pike because it can damage SOOO many rooms that it makes the enemy crew freak out and you're pretty much guaranteed to get the pilot to go on a repair patrol. ) Double Glaive is fun if you can make it work. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. Ion Bomb needs just 1 power. Date Posted: Jul 27, 2016 @ 5:00pm. glaive. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge chance goes up. Crow Revell's Playthroughs with in-depth analysis: Kestrel A: tutorial guide (Easy) Kestrel A: master class (Hard) Crew kill tactics w/out boarding How to use scrap in FTL How to not lose in FTL Augment tier list Mike Hopley's Guides and tips Guides: Beginners' guide Beginners' Flagship guide Zoltan C. FTL wiki ship strategies, archived. Aim the powered ones, unpause for a bit to let them shoot, pause. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. 5 Oxygen 1. Alright, I'm going to keep the beam, but only use it in the 2nd and 3rd tiers. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. Ah, now I see the cause for confusion. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. If you use Glaive on level 2 shields, it does 1 damage. Plus, it lacks that weapon's strengths. It needs to hit the tile that the crew member is on. 1 Main systems 1. fdagpigj • 7 yr. You need that badly to avoid asteroid belts. This strategy does require some good luck early on, though, like with. 73K subscribers in the ftlgame community. 74K subscribers in the ftlgame community. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. 420 votes, 18 comments. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. For example, optimal play against unmanned Heavy Laser + Mini Beam is cloaking the Heavy Laser without toggling, then toggling the Mini Beam perfectly. Bought it a year or two ago and didn't really get it, started playing again a couple of weeks ago and have been completely engrossed with it since. STORY: You play as a Federation Ship and it's crew as you traverse the Galaxy in an attempt to outrun a rebel fleet. The Pike Beam’s description says Glaive Beam instead of Pike Beam. ZS is obviously still better if you're picking lots of fights though. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Opinions on beam weapons (and actually weapons in general)". Charge as many weapons as you can. Invest in drones later in the game. On a journey to unlock all the ships, I won on "Easy" mode (you know it's hard mode) with the Stealth B Layout ship. With a Pre-Igniter the Flak II is going to be doing more damage right off the bat, which could end up being better overall. Flak2 + Glaive beam + pre ignitor #11. Jump, and immediately pause. "Take off the oxygen and bring up the Glaive Beam. The Glaive Beam looks exactly like the FTL Glaive beam, and this brings me unimaginable joy. In terms of raw damage, I believe your best bet is Ion Bomb + Ion Bomb + Glaive Beam + Hull Beam + Pre-Igniter. The Glaive Beam combined with the Weapon Pre-Igniter is hell on wheels. Especially if you combine that with other high power weapons like a Heavy Laser II or a Glaive Beam. Nice if you have a pre-igniter, but everything's nice then. And lastly if you unpower a hacking/boarding drone in flight, they stop moving. Not a single one of your Scrap is used elsewhere until then. g. 73K subscribers in the ftlgame community. FTL: Faster Than Light. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. In boarding support there are many ships where you can tag weapons & Medbay in a limited swipe. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. g. Still waiting for a real picture of 4 Glaive Beams firing at the same time (using the pre-igniter exploit). Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. It does 1 damage to a ship with 2 shields. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. SO after i figure that out ill do as you said. Ships, crew and equipment. That said, you'll do less damage on certain ship layouts (namely rebel elites late game and auto assaults. Much of it is very bad. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. One-shot beam setups. Premium Powerups Explore Gaming. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. . Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Reward! r/ftlgame. parcollet with TinkercadWhen I went through the process a little over a year ago, I used the slipstream mod manager (at least I'm pretty sure that's the most up to date link. Move your finger in the direction you want the beam to go. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. . 72K subscribers in the ftlgame community. 351 votes, 51 comments. I am up against a ship with cloaking. The combination of these weapons required all 8 weapon power bars, and. I'm wondering how to make these work. Switching out the Glaive for the Mini Beam - if the latter were purchaseable - would be very likely to be a huge mistake on Stealth B, for example. 73K subscribers in the ftlgame community. Friendly crew cannot be teleported to or from an enemy ship. I. Toggling the Glaive correctly is more important, but it’s possible to do both with extremely good timing. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. in sector 7 i scouted. Never played it on easy (personal rule) and managed to get to the flagship twice, both times with the Torus. Categories. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). Beam weapons cannot work on their own (even the famous Glaive ideally needs a complimentary weapon) and they also require a very heavy deal of micromanaging. 6 Crew Teleporter 1. The unpowered ones should now drop to only like 98% charge,. Or the Glaive can even be used to support boarding by firing at a med/clone bay. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. The unpowered ones should now drop to only like 98% charge, so. That's not really the Glaive, since you also need high defense to make it work (or that pre-igniter). If you do it perfectly you can unpause, fire the preignited flak, repower the. But you have to admit that gun is the shit. Keep your eye out for blue options which. As long as the enemy ship doesn't have a defense drone, you can launch a hacking probe at the enemy shields. If you want the shields down to better support your laser or beam weaponry, it seems like Flak is the better option because it also can deal hull damage AND takes down shields much earlier in the fight. And if it's a free drone that's always more reason to use it. 8m long, doors open to 109cm wide, and the glaive beam is 5. So the artillery beam is basically a 1 power saving grace if a fight goes terribly and lasts 40 seconds. It is regarded as one of the worst ships in the game. Definitely Hull. Archive of the hilariously bad ship strategies previously found on the FTL wiki. Lasers are general-purpose energy weapons. Most of the 'lower-tier' lasers are no more 'objectively' worse than the beams are. Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. Just comparing it to the Halberd Beam, you're getting 50% more damage per volley, but per second the Glaive Beam only technically is better; multiplying the Halberd Beam's charge time of 17 seconds by 150% gives you 25. Or the Glaive can even be used to support boarding by firing at a med/clone bay. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. Definitely depends on the situation. It's also one more power bar to power it. " "You're a madman! Our rooms are already in the red, and our energy is better spent on keeping the crew alive while powering an array of lighter, more versatile, weapons!" "STAND DOWN!" rolls dice on pause screen for decisionFTL: Faster Than Light. More forgiving play is doing a regular toggle for both. In testing, it does around ~2000 damage in the middle of a stripped testing target with ~1000 at the source. Upgraded cloaking makes this easier. Zyos. Which is to say that over an extended period, the Glaive Beam is. it's application is limited. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…FTL: Faster Than Light. #10. That is what's going on here. So many screenshots of failed runs here have overly slow weapons without system support (e. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. This applies to all beam weapons for doing crew damage, not just the Anti-Bio Beam - you can pass the Halberd Beam or Glaive Beam over crew to do 30 or 45 damage to them, respectively. 4 glaive beams won't go through 3 or more shields. The Glaive is just faster and that means everything. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. as for combos, whatever costs little energy and lets you break shields and deal damage. Charge Ion, Ion Blast II, and Ion Bomb are the superior ion options. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. Some beams do have shield piercing, like the Glaive beam, but it reduces damage the more shields the beam goes through. Crew damage: 45 HP per. Lexar_ (Topic Creator) 9 years ago #11. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!! Follow me on Twitch: Join my Discord server: with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is <=20 seconds, e. I say this because even when it's fully upgraded, it's as slow and power hungry as a Glaive beam, but does less damage and can't be aimed. Bird of Prey is a Ship Achievement for the Stealth Cruiser. 70K subscribers in the ftlgame community. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. Cooldown Module [3] . . But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. Glaive Beam obviously for the memes. See more posts like this in r/ftlgame. It starts with a glaive beam, and I've seen some videos of people failing to kill a target they could have taken out in one hit. Depower a weapon (or however many needed), and power the unpowered one (s). Reply More posts you may like. FTL: Faster Than Light Wiki is a FANDOM Games Community. Charge as many weapons as you can. Beams do damage when they enter rooms. 10 Flak Artillery 1. An Ion Blast mk2 or 2 mk1s and one of the more powerful beams are great if you have an additional weapon to bring down shields. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…18 votes, 13 comments. It's tricky to explain exactly why. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The fact that we're getting posts like this is amazing. As I said, I don't know, I wouldn't flat out call this post a lie, looking at it I just assumed that he got glaive and pre igniter in the first sector and then probably only though about making a screenshot in the 2nd or 3rd sector. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. Also, target the shields first with the Glaive Beam if you can hit both them and the weapons; damage to the enemies' shields may cause their shield level to drop so you can do more damage to the weapons once the. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. 64 votes, 53 comments. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. FTL: Faster Than Light (2012) PC, iOS. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. I'm wondering how to make these work. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. If you imagine other weapons or systems assisting your Glaive, well, that goes for the Vulcan then as well. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. Normally I'd absolutely agree! My thought is moreso that with two glaive beams you kinda need to one shot the enemy ship right at the start, or at least cripple it, and waiting for one of your beams (25s I think?) to come back because you used a beam to kill Zoltan could leave you a sitting duck. Unfixable thing with beam. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. ago. (pausing while aiming helps) Drones can also be used for combat, but i'll talk about it in the next sectionFTL is renowned as a game with a brutal learning curve, and it is often criticised for being ’luck dependent’. In late game, the 3 weapon slots you have are no problem. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. A level 1 hack can take down 2 shield bubbles. Description. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. So you need to get additional weapon/hacking for Stealth B and C both. Full Lvl 4 shields, of course. It's Engi A. Auto. The reason I use a beam weapon is because IT NEVER MISSES. I find Glaive is only better than the Halberd if you have cloaking or a Pre-Ignitor. onslaught deletes hull and spawns tons of breaches. If you have a rock boarding crew, it's a solid option. 5 damage per room every times it fires. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. Around sector 3-4 you start seeing ships with 3 shields, and the beam can't penetrate. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is <=20 seconds, e. Pause. Stage 1: hack shields, have both beams powered up, and 1 shot it. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Wow! Yeah, remember that those two weapons will take up your entire weapons charge. But a glaive beam with two burst laser mark II's, more effective for the same charge. I think my favourite personal achievement in this game was managing to fund and run a fully-armed and operational Glaive Beam, which trivialised any ship that turned up in the most delightful way. 38 ratings. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The game itself tells you this: Note: Beam damage is reduced by one for every shield it passes through, which allows for partial shield piercing. hacking) or a fully upgraded artillery beam and underpowered systems otherwise. " 1. Humans are common and uninteresting. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Level 2 can take down 3. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Eat your heart out, Flakkening! Experience the Glaivening. There are a lot of different types of weapons in the game. I plan to use a level 2 hack on the enemy shields and then just hit with everything. Also the glaive beam is an overall better weapon than the burst laser mark 3 because it never misses, hits multiple rooms, and does way more overall damage. Reply VerkyTheTurky •Chain Ion is too slow to be good. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1. Posts: 20. Holoshideim's FTL Guides. (Glaive Beam) 전력 소비. 5 seconds to charge. . Posts: 24. 37M subscribers in the gaming community. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. 5 seconds, vs the 25 seconds the Glaive Beam takes. However, skilled players know that this is not entirely the case. Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. FTL: Faster Than Light. The best weapon in FTL in my opinion at this time is the Ion Blast 2 in combination with in order the Halberd Beam Glaive Beam Burst Laser 2. Ftl ss has ing made the flagship too rng ftl tier some ftl ftl ae victory in hard mode. 73K subscribers in the ftlgame community. FTL: Faster Than Light. "One of the most powerful weapons of war ever created. nope. A final boss stage has 22 Hull. FTL: Faster Than Light. Faster Than Light by Subset Games. Make sure you hit the shield room first and try to make the beam hit as many systems as possible. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Hi, i loved the idea of this game. Sure, they do a lot of damage, but you have to get the shields down first. In theory, this is a great weapon for certain encounters, but since you don't. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. At the same time, I do not want the enemy cloak to activate before my strike is finished or I will have to wait for the Glaive Beam to charge. Even a level 1 missile will buttress your Glaive Beam significantly. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. Glaive beam on Stealth B looks good, but it can't one-hit kill or even fully cripple a ship with 2+ shields, meaning you are likely to take a hit while your cloak recharges. More forgiving play is doing a regular toggle for both. Small Bomb (unmanned) Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. IMO the best way to use the glaive beam is to sell it as soon as possible. Flak II is an end game weapon only IMO. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. 73K subscribers in the ftlgame community. Which is to say that over an extended period, the Glaive Beam is. Still a useful weapon. And the Glaive integrates far better with the rest of the game. updated Jun 28, 2013 Beam Weapons are powerful weapons that slice across entire ships. Defense drones are for stopping missiles, which your shields are useless against. And the Glaive integrates far better with the rest of the game. The Pike and the Minibeam are amazing weapons. I guess you could set up an interesting captain/first mate situation. .